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Had Sokal redrafted and Microïds found more competent voice actors, Syberia 3 could have easily been the fantastic point and click adventure fans were expecting through presentation.
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Valsembor is an interesting town, clearly full of history, and the Youkol tribe's culture is fleshed out just enough where they feel like a real group of people. The lacklustre script is a shame, especially since the setting has so much potential. Characters regurgitate the same information repeatedly to hammer it in, leaving little room for nuanced, natural dialogue. It makes sense for a point and click adventure to try to give as much information as possible during dialogue, as said information could very well come in handy during a later puzzle, but Syberia 3 clearly does not respect its audience enough to remember important details. Accompanied by an incredibly rough script, the subpar voice acting only emphasises just how weak the writing is. Minor characters tend to fare far worse, with voices that barely match their character, but the supporting cast suffers just as bad. Syberia 3's slow pacing feels more like padding than anything filler between actual story beats and puzzles.Īside from Sharon Mann, who returns to voice Kate, the voice acting is shockingly poor. A slower style of storytelling can be used to create tension, paint an intimate portrait of a character, or pave the way for a worthy climax. Slow pacing is far from a bad thing when used well. The plot itself has enough promise to generate initial interest, but the slow pacing and lacklustre storytelling kill the narrative before it can even begin. Kate controls awkwardly, characters come off painfully stiff during dialogue, and the script is in desperate need of a revision. While the experience isn't nearly as buggy as it was at launch, Syberia 3 still feels far from complete.
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Unfortunately, Kate Walker's return fails to capture that Syberia magic. With a strong precedent set, it's natural that there would be certain expectations in place for Syberia 3.Ī well-crafted story, engaging puzzles, and a world worth exploring are what distinguish the good point and clicks from the bad, and, after making fans wait 13 years for a follow-up, whatever succeeded Syberia 2 would need to do everything in its power to live up to over a decade of hype. All rights reserved.The first two entries in the Syberia series do a good job at proving Benoît Sokal's abilities as a writer and Microïds' talent for developing an enjoyable point and click adventure. Microïds is a trademark of Anuman Interactive SA. Author and Artistic Director : Benoît Sokal. One-time license fee for play on account’s designated primary PS4™ system and other PS4™ systems when signed in with that account.
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Online features require an account and are subject to terms of service and applicable privacy policy (/terms-of-service & /privacy-policy). Software subject to license (us./softwarelicense). Remote Play requires PS Vita system and sufficiently robust Wi-Fi connection. Immerse yourself in the story, original puzzles, and mysteries of the fabulous adventure of an unforgettable heroine. Not to mention Kate's past, which catches up with her.Ī world filled out with exceptional story-telling, imagined and drawn by Benoit Sokal, with music by Inon Zurĭiscover an enchanting world full of mystery and life, that you can completely explore in 3D.
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Together, stuck and imprisoned in the town of Valsembor, they must find a way to continue their journey in a race against their enemies and unexpected obstacles. Kate Walker is found dying on the banks of a river by the Youkol tribe, a nomadic people accompanying their migrating snow ostriches. Enter the enchanting world of Benoit Sokal's latest masterpiece.